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    RISE Seminar - Making Computer Science Education More Effective and Accessible

    Friday, February 27, 2026 at 3:30 PM until 4:30 PMPacific Standard Time UTC -08:00


    John Chambers Technology Center
    3601 Pacific Ave
    Stockton, CA 95211
    United States

    Research Seminar: Learning Interfaces, Mastery Design & Game-Inspired Pedagogy

    Talk highlights include:

    • Typing vs. dragging vs. VR: which parse-tree interface works best?

    • Head-to-head study of three platforms and their impact on engagement and workload

    • How large should a mastery-learning question bank be?

    • Game-theory insights into mastery learning vs. “gaming the system.”

    • Quest-based teaching in computer graphics (Computer Graphics Wizard Academy)

    • Interactive “scrolls,” rapid visual feedback, and a shader-first learning approach

    Ideal for faculty and researchers interested in educational technology, assessment design, and accessible computing education.

    Dr. SingChun Lee is a faculty member at the University of the Pacific whose work focuses on computer graphics, augmented and virtual reality, and interactive learning systems. His research explores how interface design and game-inspired approaches can improve engagement and accessibility in computing education.
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